3D Artist

Posted 2025-08-23
Remote, USA Full Time Immediate Start
<p>Currently, we are seeking 3D artist for one of our projects on a <strong>part-time basis.</strong></p>
<p><strong>Project:</strong></p>
<p>Our client is a software provider of premium iGaming solutions, offering end-to-end platforms and services. Our innovative approach centers on delivering unmatched player experiences through customization, gamification, and integration of cutting-edge technologies.&nbsp;We enable our partners to create trusted and engaging gaming environments that attract and retain players. Our flexible solutions can be tailored to meet the needs of any iGaming operator.&nbsp;Our client is passionate about the future of iGaming. Our expertise and insight help our customers gain a competitive edge while providing players with seamless entertainment.</p>
<p><strong>Type of cooperation:&nbsp;</strong>remote, part-time.</p>
<p><strong>Your responsibilities:</strong></p>
<p>-Creating 3D characters and props based on project requirements.</p>
<p>-Optimizing and preparing models for use in a 3D scene.</p>
<p>-Placing and adjusting 3D models in Unity3D.</p>
<p>-Ensuring visual consistency and performance optimization within the scene.</p>
<p><strong>You can be part of the following team: </strong>1PO, 1 Sr Unity Developer,2 Founders</p>
<p><strong>Tools we use:</strong> Jira, Confluence, Git, Figma</p>
<p><strong>Our requirements:</strong></p>
<p>-Proficiency in any 3D computer graphics software (Blender, 3ds Max, Maya, etc.).</p>
<p>-Ability to create models optimized for Unity3D.</p>
<p>-Basic knowledge of Unity3D and level design.</p>
<p>-Experience in 3D model optimization for performance.</p>
<p>-Intermediate+ English level.</p>
<p><strong>As a plus:</strong></p>
<p>-Experience with character rigging for animation.</p>
<p><strong>Who will you have the opportunity to meet during the hiring process (stages):</strong></p>
<p>Call-introduction, HR, Tech/Final interview</p>
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