3D Artist
Posted 2025-08-23
Remote, USA
Full Time
Immediate Start
<p>Currently, we are seeking 3D artist for one of our projects on a <strong>part-time basis.</strong></p>
<p><strong>Project:</strong></p>
<p>Our client is a software provider of premium iGaming solutions, offering end-to-end platforms and services. Our innovative approach centers on delivering unmatched player experiences through customization, gamification, and integration of cutting-edge technologies. We enable our partners to create trusted and engaging gaming environments that attract and retain players. Our flexible solutions can be tailored to meet the needs of any iGaming operator. Our client is passionate about the future of iGaming. Our expertise and insight help our customers gain a competitive edge while providing players with seamless entertainment.</p>
<p><strong>Type of cooperation: </strong>remote, part-time.</p>
<p><strong>Your responsibilities:</strong></p>
<p>-Creating 3D characters and props based on project requirements.</p>
<p>-Optimizing and preparing models for use in a 3D scene.</p>
<p>-Placing and adjusting 3D models in Unity3D.</p>
<p>-Ensuring visual consistency and performance optimization within the scene.</p>
<p><strong>You can be part of the following team: </strong>1PO, 1 Sr Unity Developer,2 Founders</p>
<p><strong>Tools we use:</strong> Jira, Confluence, Git, Figma</p>
<p><strong>Our requirements:</strong></p>
<p>-Proficiency in any 3D computer graphics software (Blender, 3ds Max, Maya, etc.).</p>
<p>-Ability to create models optimized for Unity3D.</p>
<p>-Basic knowledge of Unity3D and level design.</p>
<p>-Experience in 3D model optimization for performance.</p>
<p>-Intermediate+ English level.</p>
<p><strong>As a plus:</strong></p>
<p>-Experience with character rigging for animation.</p>
<p><strong>Who will you have the opportunity to meet during the hiring process (stages):</strong></p>
<p>Call-introduction, HR, Tech/Final interview</p>
<p><br><br></p>
<p><strong>Project:</strong></p>
<p>Our client is a software provider of premium iGaming solutions, offering end-to-end platforms and services. Our innovative approach centers on delivering unmatched player experiences through customization, gamification, and integration of cutting-edge technologies. We enable our partners to create trusted and engaging gaming environments that attract and retain players. Our flexible solutions can be tailored to meet the needs of any iGaming operator. Our client is passionate about the future of iGaming. Our expertise and insight help our customers gain a competitive edge while providing players with seamless entertainment.</p>
<p><strong>Type of cooperation: </strong>remote, part-time.</p>
<p><strong>Your responsibilities:</strong></p>
<p>-Creating 3D characters and props based on project requirements.</p>
<p>-Optimizing and preparing models for use in a 3D scene.</p>
<p>-Placing and adjusting 3D models in Unity3D.</p>
<p>-Ensuring visual consistency and performance optimization within the scene.</p>
<p><strong>You can be part of the following team: </strong>1PO, 1 Sr Unity Developer,2 Founders</p>
<p><strong>Tools we use:</strong> Jira, Confluence, Git, Figma</p>
<p><strong>Our requirements:</strong></p>
<p>-Proficiency in any 3D computer graphics software (Blender, 3ds Max, Maya, etc.).</p>
<p>-Ability to create models optimized for Unity3D.</p>
<p>-Basic knowledge of Unity3D and level design.</p>
<p>-Experience in 3D model optimization for performance.</p>
<p>-Intermediate+ English level.</p>
<p><strong>As a plus:</strong></p>
<p>-Experience with character rigging for animation.</p>
<p><strong>Who will you have the opportunity to meet during the hiring process (stages):</strong></p>
<p>Call-introduction, HR, Tech/Final interview</p>
<p><br><br></p>